Gates of fire pressfield download




















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Pro dicta euismod eu. Essent nominavi appellantur et per. Read as many books as you like Personal use and Join Over We cannot guarantee that every book is in the library. Gates of Fire is the military, thriller, fiction and history novel which describe the battle events between two great nations.

Steven Pressfield is the author of this classic novel. There is a mountain in northern Greece which is known as Thermopylae. Werxes was the leader of the Persian army who moves from south to eastern cost through Greece.

In the final hours - their shields broken, swords and spears shattered - they fought with their bare hands before being overwhelmed. It was battle that would become synonymous with extraordinary courage, heroism and self-sacrifice.

It was a battle called Thermopylae. Success will destroy elemental magic. Failure condemns this world and the next. Named Guardian of the Elemental Spheres, Lavinia seeks the lost gates to the spirit realm and their ancient guardians. But some of the guardians have left their duties and those that have stayed may prove as dangerous as her enemy, whose wrath threatens the world.

To end an ancient punishment inflicted on them by the Goddess for their role in a forgotten war, the Ashanti will conquer this world and that of spirit to gain power over death. Lavinia must close the gates to stop the Ashanti, even though by doing so she risks ending all elemental powers.

And the act has consequences greater than the ancient guardians imagine. But one gate has a new guardian as well as the old, and the last time he saw Lavinia, he tried to kill her before she stole his power. Friendships are tested as what is sacrificed is more than some are willing to give.

I did my best to lightly explain some of the pertinent events from the first trilogy, the Rise of the Fifth Order, in this new epic fantasy trilogy, Games of Fire so that you could start with Spark of Defiance. But a few readers have said they got a lot more depth for having read the Rise of the Fifth Order first. They suggest you start there! It is certainly a great introduction to the world of Myrrah and the characters by starting with Born of Water, which is free to pick up.

The Games of Fire and the Rise of the Fifth Order trilogies are related in that they are set in the same world of Myrrah, utilize many of the same characters, and are full of elemental magic. Games of Fire begins with Spark of Defiance, which is set six months after the final book, Spirit of Life, of the Rise of the Fifth Order trilogy ends.

New problems have developed, so the Games of Fire story line is stand alone trilogy with the same heroes from the first story. However a few events that happened in the Rise of the Fifth Order are the cause of the new challenges rising in Games of Fire. So the two series are linked, but each consists of a different set of adventures and issues to solve. This is true! Five elements, air, earth, water, fire, and spirit is actually an eastern philosophy.

I wish I could say I invented it. The difference really comes with the element of earth. Only dead things and soil can be controlled by an Earth Elemental, while plants or anything living like the ability to change into another living creature is something that a Spirit Elemental controls. Spirit Elementals are also able to control the other four elements, at least to some degree. Part of the discovery in the Rise of the Fifth Order series is that the ability to control one element might indicate latent gifts in any element.

However, it is always difficult to learn to control the element opposing your own. So a Water Elemental might learn to control fire, but only with difficulty! AND a few of the heroes have discovered that if you can learn to control fire, earth, air, and water then no matter what element you are born with, you can unlock some of the gifts of spirit.

The Immortals flowed ceaselessly before his eyes. Leonidas saw his life's days lunging at him like a spear. The Spartans stood undaunted and untrammeled against the Persian multitudes, flanked by time and timeless necessity.

The moon glowed silver above the scene of imminent bloodshed. He shouted with a voice near-silent and near-seismic in its depth. Fists of fury came from all sides, and he brushed aside the looming shadow of quick, undignified defeat. Leonidas' mind soared above a factory of fear, letting his memory resume the endless toil of telling his life's tale. But he felt it. The end was drawing near. The Immortals rushed at him as his memory continued to wade the abysmal calm of battle.

Everything unfolded in slow motion around him, and memory only allowed half-voices to break through the bruised silence. The Persian hordes moved in a stream unrelenting, their king, Xerxes, casting a wide, fleeting gaze that, to the Spartan king, remained beyond shattering.



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